MrWhimble

Lewis Bonner

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Backyard Dungeon

What Backyard Dungeon Was Made For

This project started as a game idea I proposed to the class and was then had the most votes out of all the game ideas. As a group of 8, the project was created from scratch in Unity using Github for source control.
You play as a child with a very active imagination who goes out into the garden each day and is transported to the dungeon in their mind. Once the player dies, the child is interupted by their parents and the garden flips back into existance, saving the child from death.

What I learnt

This was the first big project I have worked on in a team and the first one that used version control in a group. I learnt alot about editor tools, the mechanim animation controllers, and handling version control. As the lead programmer, I created the majority of the systems as well as designate jobs and help where needed. I also would implement UI elements and assets into the project.
My blog goes through more of what I did and some of what I learnt.