This project started as a game idea I proposed to the class and was then had the most votes out of
all the game ideas. As a group of 8, the project was created from scratch in Unity using Github for
source control.
You play as a child with a very active imagination who goes out into the garden each day and is
transported to the dungeon in their mind. Once the player dies, the child is interupted by their
parents and the garden flips back into existance, saving the child from death.
This was the first big project I have worked on in a team and the first one that used version control
in a group. I learnt alot about editor tools, the mechanim animation controllers, and handling
version control. As the lead programmer, I created the majority of the systems as well as designate
jobs and help where needed. I also would implement UI elements and assets into the project.
My blog goes through more of what I did and some of what I learnt.