A 3D, isometric dungeon crawler created as part of a project in a team of 8 about an imaginative child who plays in the backyard.
View MoreA 2D platformer made for the Ludum Dare 49 game jam with a friend. The player must escape from their lab without falling over and smashing the cure.
View MoreA project that tracks the amount of times the user presses (almost) every key and creates a heat map on the keyboard using it's RGB lighting.
View MoreAn idea to create a bank and casino in Minecraft using the CC: Tweaked mod and a database hosted on the website to store player balances.
View MoreThis website started as a test and was going to be used as a web server but turnt into my portfolio as well as a database host. It was recently updated to look more appealing.
View MoreThis was created as I couldn't find a logic gate simulator at the time. It went through many iterations before becoming something I was happy with.
View MoreFor GGJ2021, a friend and I created a point and click game where the player has to find their ghost friends that are hinding around a house.
View MoreA friend and I made this for Ludum Dare 47. It was created in 3 days and involves completing as many tasks as possible before leaving your doomed and confusing spaceship.
View MoreDuring my second year at City College Plymouth, I went to Finland again and worked with a team to make a game for GGJ2020. It's a casual mobile game where the player must assemble simple shapes into an object.
View MoreI made this for the final project in my first year at City College Plymouth. It is an FPS game with simple animations, inverse kinematics, and AI.
View MoreThis was a team project that was produced while on a 2 week exchange with finnish students. It was designed as a mobile game and was released on the Google Play store.
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